Initialize engine version: 5.5.0x1-CollabPreview (09b457573f85) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 3072 MB Driver: 21.21.13.6909 Begin MonoManager ReloadAssembly Platform assembly: C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain - Completed reload, in 0.140 seconds Platform assembly: C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Users\Wilhelm\Desktop\TotallyAccurateBattleSimulator_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on BattleUIActivator This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 382) OnLevelWasLoaded was found on LevelDropdown This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 382) OnLevelWasLoaded was found on InControlManager This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 382) desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0 Initializing input. Input initialized.