[*Back to Index*](index.md.html) ActionFXDecal ================== This mod item places a decal when an FX action is triggered. Inherits [ActionFX](ActionFX.md.html). Properties ------------------ Decal1 - Decal4 : The decal entities used. One of the entities is picked at random when the FX is triggered. Color : Color modifier FadeIn : Fade in time in milliseconds. FadeOut : Fade out time in milliseconds. Flags : The following flags can be added to the created object: "", "OnGround" Scale : Decal scale. ScaleMember : Object member, which will be used for the scale. This can also be a method, wich will be called and the result will override the Scale property. Opacity : Decal opacity. ScaleVariation : Additional random scale factor, added to the given scale. Source : Object, according to which the position is calculated. Spot : Target spot, relative to which the decal will be placed. SpotsPercent : Percent of random spots that should be used. One random spot is used when the value is negative. Attach : Whether to attach the created decal to the target object. Set to true if the decal should move with the source. Offset : Offset from the target spot. OffsetDir : Offset direction. Allowed values are "", "SourceAxisX", "SourceAxisX2D", "SourceAxisY", "SourceAxisZ", "ActionDir", "ActionDir2D", "FaceTarget", "FaceTarget2D", "FaceActor", "FaceActor2D", "FaceActionPos", "FaceActionPos2D", "Random2D", "SpotX", "SpotY", "SpotZ", "RotateByPresetAngle" Orientation : Decal orientation. Has the same allowed values as OffsetDir. OrientationAxis : Axis used for orientation of the decal. AnimationSpeed : Animation speed. AnimationPlaybackOrder : Animation playback order. Allowed values are "Normal" and "PingPong". Default is "Normal". (insert footer.md.html here)