[*Back to Index*](index.md.html)
ActionFXDecal
==================
This mod item places a decal when an FX action is triggered. Inherits [ActionFX](ActionFX.md.html).
Properties
------------------
Decal1 - Decal4
: The decal entities used. One of the entities is picked at random when the FX is triggered.
Color
: Color modifier
FadeIn
: Fade in time in milliseconds.
FadeOut
: Fade out time in milliseconds.
Flags
: The following flags can be added to the created object: "", "OnGround"
Scale
: Decal scale.
ScaleMember
: Object member, which will be used for the scale. This can also be a method, wich will be called and the result will override the Scale property.
Opacity
: Decal opacity.
ScaleVariation
: Additional random scale factor, added to the given scale.
Source
: Object, according to which the position is calculated.
Spot
: Target spot, relative to which the decal will be placed.
SpotsPercent
: Percent of random spots that should be used. One random spot is used when the value is negative.
Attach
: Whether to attach the created decal to the target object. Set to true if the decal should move with the source.
Offset
: Offset from the target spot.
OffsetDir
: Offset direction. Allowed values are "", "SourceAxisX", "SourceAxisX2D", "SourceAxisY", "SourceAxisZ", "ActionDir", "ActionDir2D", "FaceTarget", "FaceTarget2D", "FaceActor", "FaceActor2D", "FaceActionPos", "FaceActionPos2D", "Random2D", "SpotX", "SpotY", "SpotZ", "RotateByPresetAngle"
Orientation
: Decal orientation. Has the same allowed values as OffsetDir.
OrientationAxis
: Axis used for orientation of the decal.
AnimationSpeed
: Animation speed.
AnimationPlaybackOrder
: Animation playback order. Allowed values are "Normal" and "PingPong". Default is "Normal".
(insert footer.md.html here)