Initialize engine version: 4.6.4f1 (99f88340878d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4181] Renderer: NVIDIA GeForce 9600 GT Vendor: NVIDIA VRAM: 1001 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain - Completed reload, in 0.141 seconds Initializing input. Input initialized. desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0 Platform assembly: C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Kerbal.Space.Program.v1.0.4.861\Launcher_Data\Managed\Mono.Security.dll (this message is harmless) Local BuildID: 861 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Backup file overwritten (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Updater] Patcher does NOT exist! Redownloading. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) https://kerbalspaceprogram.com/kspstore/dp/patcher/releases/production/win/Patcher.zip -> C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data/../Patcher.zip (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Windows 8.1 (6.3.10240) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ExecPath = C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data\../KSP.exe (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Settings... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Last BuildID: 842 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Fallback handler could not load library C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data/Mono/.\/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data/Mono/.\/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security Downloaded fresh patcher! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 0.394923 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 992. Total: 2.788356 ms (FindLiveObjects: 0.077141 ms CreateObjectMapping: 0.023893 ms MarkObjects: 1.899522 ms DeleteObjects: 0.110250 ms) Terrain detail now: preset = Default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: DONT_SHOW_LAUNCHER = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: AMD_MODE = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: NO_LOG_MODE = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: FRAMELESS_WINDOW = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: EXT_CHAR_MODE = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: RUN_X64_PLAYER = True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Terrain detail now: preset = Default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: DONT_SHOW_LAUNCHER = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: AMD_MODE = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: NO_LOG_MODE = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: FRAMELESS_WINDOW = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: EXT_CHAR_MODE = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AdvSettings: RUN_X64_PLAYER = True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 1.433602 ms Local BuildID: 861 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 465. Total: 1.302871 ms (FindLiveObjects: 0.066901 ms CreateObjectMapping: 0.031061 ms MarkObjects: 0.394923 ms DeleteObjects: 0.202069 ms) Windows 8.1 (6.3.10240) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ExecPath = C:/Kerbal.Space.Program.v1.0.4.861/Launcher_Data\../KSP.exe (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Arguments: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HandleD3DDeviceLost HandleD3DDeviceLost: needs reset, doing it FullResetD3DDevice ResetD3DDevice dev->Reset D3Dwindow device not lost anymore Stats sent. Value: ENABLED (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)